Crash Fix, Update Interval, and Auto-Update Fix


Crash Fix

One of the final remaining crashes would happen after a game was won and the level was switching.  We believe we have finally fixed this for good!  With this crash fixed, we believe the game is now 99% stable.

Update Interval

The auto-update library we are using had an odd limitation of only allowing your game to check for an update within 1 hour of previously being loaded.  This didn't allow for hot fixes and getting auto updates after recently playing the game.  So, I got the auto update library's source code, fixed the issue myself, and built our own version of the library that doesn't have this limitation.  Now, the game will check for an update within 30 seconds of previously being loaded.

Auto-Update Fix

One other weird issue is that some people were not getting auto updates (even though many other people were and the system was working fine).  Although I was not able to replicate the issue, I suspect it had to do with our web server caching the .xml file that streams the current update version.  Therefore, I have removed all file caching from our web server to ensure every user gets an updated stream of the latest game version information.

Files

Netblast.zip 35 MB
Jan 12, 2019

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