Ping, European Servers, and European Tournaments


Ping:

We added ping measurement into the in-game dedicated server list.  This will allow you to objectively know which dedicated server is best to connect to as well as identify any internet connectivity issues (e.g. super high ping).  The ping just measures the time it takes for a network packet to go from you to the server and back (i.e. round trip).  A reasonable ping is anything less than 150 milliseconds.

European Servers:

We added a brand new server architecture to the game.  Now we have the lobby server in California, the US-EAST servers in Virginia, and the EU-WEST server in Germany.  We are super proud to bring this new setup to the community and we know it will make tournaments and future gameplay much better.

European Tournaments:

We made a huge organizational update to the game.  One big problem we have seen is that it's hard to match European with United States players in tournaments for two reasons as follows:

  1. Ping: It takes 3 to 4 times longer for movement, bullet, etc. information to transfer between players on different continents.  This causes a feeling that bullets are not really hitting you, that the game is unfair, and makes it hard for players to shoot each other.
  2. Timezone: It's hard for someone in Europe to have to stay up until 3:00 AM to play in a US tournament.  This causes European players to be super tired and not at the top of their game for the tournaments.

As you can see above, these factors are not ideal for a tournament setting.  Therefore, as a solution we created separate US and EU tournaments.  Both continents will have 2 tournaments per week, both on Monday and Friday, with US @ 7:00 PM PST and EU @ 7:00 PM GMT.  Easy to remember.

You can now use the commands: !enter-us and !enter-eu in our Discord server to enter the respective and currently active US or EU tournament.

Get Netblast

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.