Rocket Launcher, Gun Inventory, Gun Spawn, Player Speed, and Optimized Deathmatch Level


Just uploaded an awesome new update with a brand new rocket launcher, gun inventory, player speed, gun spawn system, and optimized level in the game. 

The rocket launcher fires a rocket bullet complete with a fire and smoke trail using a brand new particle system we created.  The rocket bullet itself does both direct and proximity damage on impact.

After picking up a rocket launcher, you can now switch between it and your default rifle with the "F" key.  You can carry both a primary and secondary weapon (e.g. rifle and rocket launcher) and switch between the two.

Greatly increased the player's movement speed and acceleration to give the game a more skill-based feel.

The gun spawn system automatically spawns a new gun into the level after a certain amount of time (currently set to 10 seconds). 

The new deathmatch level has optimized tile positions of the tiles as well as the new rocket launcher gun spawn.

With everything above, we are trying to match the gameplay of quake deathmatch (i.e. simple, fast paced, action packed, and fun).

Working on some really cool stuff next that we can't wait to share!

Files

Netblast.zip 62 MB
Jun 23, 2018

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