Improved Level Design, Added Capture Points, Bugs Fixes, etc.
Made some significant improvements to the level design as follows:
- Added some new grate and piping textures.
- Removed odd hanging wires (they didn't really fit in the level).
- Improved the parallax background images.
- Added the first animated tile (more to come).
I will continue to improve the level design over the coming weeks by added some new art assets and animation.
I also added actual capture points now including their artwork. I am going to be improving these by adding animations, sound, and other effects when you capture a ball.
Took another stab at fixing the odd bug where energy balls get strewn about on game win.
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